Example. The 2025 finale, week 18: real games, real crews, real flags and what they cost, on an example roster. Not your team.
Connect yours in about a minute, no account needed.
Pre-Game, week 18
Example Team in ChallengeFlag Example League. Decide the lineup.
My lineup 3 to decide one row per slot; the verdict comes from availability, projections and the bench
86.2 projected from my starters No matchup data for this week on the platform.
Bench who could fill which slot
Projected, me and my opponent one segment per starter, same scale on every line; hover or tap a segment for the player
Me projected
86.2 (2 without a number)
Position:QBRBWRTEKDEF. Lighter is projected, solid is actual.
Decisions in detail Scores are the front office production score (one-season backtest; QB is a tie with the baseline). Win probability is game context, not a pick. Three inputs per player, no single number as the answer.
RB slot, the three inputs starter and the best 2 bench options
Projected points-
Score57 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk-0.6 flags/game on offense vs baseline (8 games, moderate)
Referee crewThis crew calls holding 9% above league rate (16 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (57); no prediction stored for this game; offense draws 0.6 fewer flags per game under this crew (8 games); this crew calls holding 9% above league rate (16 games). Your call.
Projected points21.2
Score70 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk+0.7 flags/game on offense vs baseline (7 games, moderate)
Referee crewThis crew calls holding 18% above league rate (14 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (70); no prediction stored for this game; offense draws 0.7 more flags per game under this crew (7 games); this crew calls holding 18% above league rate (14 games). Your call.
Projected points14.7
Score50 Tier 1
Win probabilityNo prediction stored for this game
Penalty risksample too small (4 games)
Referee crewThis crew calls holding 2% above league rate (17 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (50); no prediction stored for this game; penalty risk sample too small; this crew calls holding 2% above league rate (17 games). Your call.
RB slot, the three inputs starter and the best 2 bench options
Projected points16.8
Score50 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk+0.1 flags/game on offense vs baseline (8 games, moderate)
Referee crewThis crew calls holding 28% below league rate (16 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (50); no prediction stored for this game; offense draws 0.1 more flags per game under this crew (8 games); this crew calls holding 28% below league rate (16 games). Your call.
Projected points21.2
Score70 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk+0.7 flags/game on offense vs baseline (7 games, moderate)
Referee crewThis crew calls holding 18% above league rate (14 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (70); no prediction stored for this game; offense draws 0.7 more flags per game under this crew (7 games); this crew calls holding 18% above league rate (14 games). Your call.
Projected points14.7
Score50 Tier 1
Win probabilityNo prediction stored for this game
Penalty risksample too small (4 games)
Referee crewThis crew calls holding 2% above league rate (17 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (50); no prediction stored for this game; penalty risk sample too small; this crew calls holding 2% above league rate (17 games). Your call.
WR slot, the three inputs starter and the best 1 bench options
Projected points18.8
Score87 Tier 1
Win probabilityNo prediction stored for this game
Penalty risksample too small (4 games)
Referee crewThis crew calls DPI at the league rate (17 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (87); no prediction stored for this game; penalty risk sample too small; this crew calls DPI at the league rate (17 games). Your call.
Projected points21.2
Score96 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk+0.7 flags/game on offense vs baseline (7 games, moderate)
Referee crewThis crew calls DPI 20% above league rate (16 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (96); no prediction stored for this game; offense draws 0.7 more flags per game under this crew (7 games); this crew calls DPI 20% above league rate (16 games). Your call.
WR slot, the three inputs starter and the best 1 bench options
Projected points13.6
Score84 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk-1.5 flags/game on offense vs baseline (5 games, moderate)
Referee crewThis crew calls DPI 51% above league rate (16 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (84); no prediction stored for this game; offense draws 1.5 fewer flags per game under this crew (5 games); this crew calls DPI 51% above league rate (16 games). Your call.
Projected points21.2
Score96 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk+0.7 flags/game on offense vs baseline (7 games, moderate)
Referee crewThis crew calls DPI 20% above league rate (16 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 1 score (96); no prediction stored for this game; offense draws 0.7 more flags per game under this crew (7 games); this crew calls DPI 20% above league rate (16 games). Your call.
TE slot, the three inputs starter and the best 1 bench options
Projected points-
Score84 Tier 1
Win probabilityNo prediction stored for this game
Penalty risk+0.0 flags/game on offense vs baseline (7 games, moderate)
Referee crewThis crew calls DPI 19% above league rate (17 games)
AvailabilityActivated with LV (2026-02-15)Starter on the depth chart (2026 REG W2)
Tier 1 score (84); no prediction stored for this game; offense draws 0.0 more flags per game under this crew (7 games); this crew calls DPI 19% above league rate (17 games). Your call.
Projected points17.8
Score82 Tier 2
Win probabilityNo prediction stored for this game
Penalty risk+1.3 flags/game on offense vs baseline (7 games, moderate)
Referee crewThis crew calls DPI 20% above league rate (16 games)
AvailabilityStarter on the depth chart (2026 REG W2)
Tier 2 score (82); no prediction stored for this game; offense draws 1.3 more flags per game under this crew (7 games); this crew calls DPI 20% above league rate (16 games). Your call.
Front office performance score, 3-year weighted, 0 to 100 within position. It is a production score, not a fantasy point projection. Tiers rank players who started at least half of their games in the window (4 starts minimum); lower-usage players keep their score, list after them and show their start count instead of a tier. 0 game predictions stored for this week.
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